33CGPointMake
CGPoint CGPointMake (
CGFloat x,
CGFloat y
);
x, y has to be floats, passing only integers might not work.
especially good to know, when and if ints get converted into floats.
= CGPointMake(100.0f + someIntVar, 50.0f + anotherIntVar);
≠ CGPointMake(100 + someIntVar, 50 + anotherIntVar);
this .0f seems to have a meaning after all.